October 2007

Pathfinder #2: The Skinsaw Murders

A sudden string of brutal killings terrorizes Sandpoint, and the killer’s mark bears a disturbing similarity to the strange rune the goblins in the previous adventure had taken as their tribal totem. Investigation leads the heroes to confront a sinister murderer who has claimed a notorious haunted mansion as his lair. Yet this murderer is one of many, a member of a group of killers who call themselves the Skinsaw Men and have adopted an ancient magic involving the seven deadly sins.

GameMastery Module U1: Gallery of Evil

Never before has the great city of Absalom seen an artist rise in fame so quickly, but when his patrons turn up torn to pieces, more than a few begin to wonder if his renditions are a bit too lifelike.

Gallery of Evil is an urban adventure written by Stephen S. Greer that pits players against a mad artist and his vile works. When the mad painter’s visions come to life, the heroes find themselves entering his crazed landscapes to find a way to stop them from tearing the city apart.

October Releases

Open Design

The Empire of the Ghouls released for Patrons!

Open Design's third project, The Empire of the Ghouls, has been released to their patrons. This Open Design project is all about creating an advanced, detailed underdark society of civilized ghouls. Some highlights include description of their gods, slaves, templates, new monsters, and unique magic, and then setting up all those elements within a multi-level adventure for roughly 9th to 12th level.

Bits of Magicka: Rings and Jewels

The bling’s the thing! Magical gems and jewelry by the score; 100 pieces from trinkets to treasures, detailed and ready to drop into your game. The abundant imagination of author Greg Ragland has provided bewitching baubles: jewels for the ankles and arms, neck and navel. Shiny!

Dragon Magazine: Dragons of Eberron: Dragon Hoards

Dragons in Eberron possess unique cultures and histories that lend them a different flavor than typical fantasy dragons. From the patient and plotting dragons of the Chamber, to dragon spies living in the shadows of Khorvaire, to brash rogue dragons maintaining lairs on Xen'drik, the dragons of Eberron embrace some stereotypes and discard others to create a fresh, exciting facet to the world. It stands to reason, then, that their hoards are similarly unique.

Dungeon Magazine #151

Hell's Heart
Although he's imprisoned in the asylum of Hell's Heart, is Sharn ever safe as long as Viktor Saint-Demain still breathes? The PCs have foiled him before in his quest for wealth and power by manipulating Sharn's dark underworld, but are the walls of an asylum enough to keep the city safe from this evil genius? It's up to the PCs to find out when Baron Trelib d'Medani is invited to tour the asylum, whether they've been invited along or not!

Pathfinder #3: The Hook Mountain Massacre

The third installment of the Rise of the Runelords Adventure Path begins with a desperate call for aid from Hook Mountain. A tribe of ogres has slaughtered the garrison of a small keep, including the famous retired war hero stationed there. The few surviving rangers need the heroes to help them retake the key fortification back. Once the ogres are driven off, the PCs are awarded stewardship of the keep. Yet as the heroes begin the task of repairing and expanding their new stronghold, a sinister force grows in the surrounding wilderness.

GameMastery Module J1: Entombed with the Pharaohs

Now that the ruined pyramid tombs of the ancient emperor-gods of Osirion are finally open to exploration, the race is on to plumb their depths and rescue their priceless treasures.

Entombed with the Pharaohs is a desert adventure written by Michael Kortes that pits players against rival adventurers bent on getting to the treasure first as well as the vicious monsters and lethal traps set to stop them from their plunder. Ancient secrets and wealth beyond imagination await you in the pharaohs' tombs—will you be the first to find them?

Anauroch: The Empire of Shade

FR3 Anauroch is the final part of a three-part series of 160-page hardcover super-adventures set in the Forgotten Realms campaign setting. It can also be easily played as a stand-alone high-level adventure. In addition to encounters, this book contains detailed source material on the land of Anauroch, home of ancient Netherese ruins and the Empire of Shade.