|
|
|
|
|
The Sidetrek Adventure Weekly 2: The Undead Chronicles Player’s Guide is the guide which PC can use to understand and create more intersting character for the Sidetrek Adventure Weekly 2: The Undead Chronicles series. The Sidetrek Adventure Weekly 2: The Undead Chronicles Player’s Guide includes:
|
|
|
|
|
|
|
|
|
Gangs of Zobeck - Wolfgang Baur and Joshua Stevens Adriel, Angel of Hope - Tim and Eileen Connors The Cluracan: Bottom’s Up! - Scott Gable Better Gnomes and Gardens - David Schwartz Might and Mastery: Fighter Feats - Phillip Larwood
Kobold-in-Chief Wolfgang Baur Advertising & Sales Ed Healy
|
|
|
|
|
|
|
|
|
After racing across the land fighting for the Troodonic Key our heroes find themselves before a giant statue of a saurian humanoid in the sacred sanctum of the Temple of the Troodon. The inner sanctum holds a gilded monument to the first Troodon to cross both space and time without the use of a portal. Before this statue lies the Scales of Time, doors through time and Space to infinite other worlds. Opened by a man that has tried to dispatch of them at every turn, Vav now waits for them on the other side, is their adventure truly at an end or is this the first step on the Scales of Time?
|
|
|
|
|
|
|
|
|
For many years, a lone castle has stood on the edge of demonic lands, a beacon of light holding back a sea of darkness. But now it has fallen to the fiends who threaten to spread beyond to the civilized world. Demons infest the once righteous castle, and those who hope to retake it risk more than their lives—they risk their immortal souls.
|
|
|
|
|
|
|
|
|
The King has died, and the city of Korvosa is in chaos! Riots, banditry, monsters, and mayhem are turning the normally safe streets of the city into a war zone. Desperate to regain control of her city, Queen Ileosa seeks heroes to aid her in reclaiming control before the largest city in all Varisia consumes itself from within, as Pathfinder’s second Adventure Path, Curse of the Crimson Throne, begins with a bang! Edge of Anarchy, Bestiary - Nick Logue People of the Road - Amber Scott
|
|
|
|
|
|
|
|
|
Let them know obedience. Let them know desolation. But, most of all, let them know pain… - Salena Valanas, instructing the Shapers Guild
|
|
|
|
|
|
|
|
|
This supplement gives Narrators a vast selection of pre-designed vehicles for exciting True20 game play. Designed by Stefan Happ, it enhances the core True 20 rules with additional material on vehicles - including feats, optional rules and a chapter on narrating exciting vehicle action. True20 Vehicles can also be used with the exciting chase rules first published in Technothrillers. True20 Vehicles features traditional and unique vehicles for the low-tech fantasy, modern and science fiction genres, ready for instant game use.
|
|
|
|
|
|
|
|
|
The civil unrest in Korvosa has been dealt with, only to be replaced by a far more deadly and insidious threat. A horrific disease that leaves its dead deformed and faceless sweeps through the streets of Korvosa, death borne on the wind and steeped in the stones. Mass graves crowd the outer walls and plague doctors stalk the streets in a desperate attempt to prevent the sickness from spreading, yet is there something more to the plague than meets the eye?
|
|
|
|
|
|
|
|
|
Sooner or later every adventurer has a brush with the authorities, whether they work for them to defeat some great evil, flee the law after being framed for a foul murder, or simply pay their taxes. In most cases we assume the government to be a benevolent monarchy or republic and the people to be normal and generally good folk. But what if interacting with the government and the people is the hardest part of the adventure? What if simply walking down the street is as challenging as surviving a trap-infested dungeon?
|
|
|
|
|
|
|
|
|
Trapped on the other side of the gate our stalwart heroes emerge from the ruined temple to find themselves staring out over the troodons ancient home world. In the distance a mysterious mountain range rises up to the heavens. Setting off for the mountains the PCs must travel through a humid jungle infested with terrible monsters and other dangers, a trip that will test them to the very limits of their endurance and beyond. Can they escape from Death in the Jungle! Welcome to Sidetrek Adventure Weekly -- all the heart-pounding, adrenaline-pumping action your players can handle!
|
|
|
|
|
|
|
Recent comments
1 year 40 weeks ago