August 2013

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Unusual Suspects

You are holding a compilation of 60 unique and original non-player characters ready to go for your game. Each NPC entry includes a complete stat block, full history, detailed tactics, and guidelines on how to use the character in your game. With these NPCs you can drop them directly into your game for a quick random encounter, or you can use their background information and the guidance provided with each one to build them into your campaign as ongoing adversaries or allies, or maybe both.

Razor Coast

Under the heat of the salted sun, along a pirate-riddled coast bloated fat with forgotten riches and forbidden secrets, the subjugation of the native tribes awakens long banished horrors. Horrors whose deadly plans threaten not only Port Shaw -- the corrupt fingerhold of a distant and decadent civilization -- but existence, itself. A sea of blood caresses the savage shore of the Razor.

Fire as She Bears

Design your own ships from the hull out and fight Age of Sail combats like you’ve never fought before! Hoist the staysails, catch the weather gauge, you have the helm sir! All cannon, the enemy is in sight.

Razor Coast Freebooters Guide

This sourcebook for dark heroic swashbuckling and terror in the Age of Sail contains new races, new archetypes, new core classes, new prestige classes, new spells, new feats, new equipment, new magic items, unique animal companions and more. All flavored to sail you into a fantastical, tentacle and gore-filled, pirate-packed Hawaii that never was. With additional material specific to the Razor Coast mega-campaign including new organizations, religions, details on Port Shaw – the adventurers’ home base – and a history of the Razor Sea. You decide the fate of the Razor!

Razor Coast: Heart of the Razor

An adventure for 4 – 6 PCs Character Levels 5 – 12 Page count: 160 Hardback The Heart of the Razor, includes four adventures

Rappan Athuk

he Granddaddy of All Dungeons Returns! Rappan Athuk, the legendary mega-dungeon by Frog God Games and Necromancer Games is nothing more and nothing less than a good, old–fashioned, First Edition dungeon crawl updated for the Pathfinder Roleplaying Game and the Swords & Wizardry rules. Very difficult, Rappan Athuk will truly strike fear into the hearts of the most stalwart adventurers. It offers legions of inventive traps, tricks, strange features, and monsters -- many of them never before seen.

Tome of Horrors Complete

The Tome of Horrors? But that’s been done already; why do it again? Well, actually it’s been done three times, but never like this. With the advent of the Pathfinder Roleplaying Game as the newest torchbearer for the world’s most popular role-playing game, we need monsters—lots of monsters. That’s where The Tome of Horrors Complete delivers in spades.

Dead Man's Chest: Pathfinder Version

Now Converted for Pathfinder! A Treasury of Nautical Lore No place offers more adventure than the ocean. No dungeon is as deep, no jungle as full of exotic and dangerous life. Most folk spend their entire lives on dry ground, unaware that entire civilizations thrive beneath the waves, sometimes far more ancient and steeped in mystery than any on the world's upper surface. Though player characters (PCs) have long grown familiar with the air-breathing world above, seldom do they venture into the depths, and when they do, they discover wonders they never dreamed exisited.

Freeport Companion: Pathfinder Roleplaynig Game Edition

Freeport Companion: Pathfinder RPG Edition (PDF) Authors: Robert J. Schwalb with Adam Daigle, Brandon Hodge, John E. Ling, Jr., Greg A. Vaughan Format: 160 page black & white PDF eBook For a decade now Freeport has stood as one of fantasy gaming's most distinctive cities. Home to pirates, foul cults, terrifying monsters, vicious gangs, crime lords, and corrupt politicians, Freeport is a dynamic setting that offers a unique blend of high adventure and cosmic horror.

Fractured Phylactery

Centuries of unlife do strange things to a lich's mind. Leander d'Arstond is no exception; driven insane by his long unlife and past brushes with destruction, the brilliant wizard challenges do-gooders to hunt him down. D'Arstond is no ordinary lich, however, and those who treat him as such are in for a dangerous surprise. In order to bring the lich down forever, characters must undertake an extraplanar journey of epic proportions before finally confronting the evil-doer in his lair.