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“Life is a meaningless torture only made bearable when enjoying the misery of others. If you are too blind or weak to accept this... Dear brother... My king... We will use your own suffering to prove it.” - Salena Valanas on the eve of civil war
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Trapped behind collapsed ceilings our heroes traverse cramped tunnels hoping to find a way out of the Ghost Dogs den. Emerging through a trap door our intrepid adventurers find themselves in the remains of a crumbling lighthouse, standing on a tall cliff, meekly shining a dim light into the rough sea. Perhaps within the crumbling remains lies Enlightenment at the Dim Spire! Each Sidetrek Adventure Weekly episode throws characters into an action-packed encounter designed to electrify your game. Drop any Sidetrek Adventure Weekly directly into your adventure as a stand-alone combat.
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Hot on the heels of Nyaiss, Vav and Marrowgnasher our heroes find themselves facing a determined group of orc demolition “cleaners” tasked with collapsing the Ghost Dog’s Den and sealing off any pursuit. All is not well in the abandoned dog’s den however as the adventurers and the cleaners find the walls riddled with slime covered holes. Something has driven off the Ghost Dogs will our heroes survive the Bloody Dog’s Den? Each Sidetrek Adventure Weekly episode throws characters into an action-packed encounter designed to electrify your game.
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Mon, Feb 11 2008 - 01:00 | John E. Ling Jr., B. Matthew Conklin III, Liz Courts, Phil Larwood, Patrick Smith, Greg Ragland, Dave Hall, Adam Daigle, Craig Shackleton, Ed Healy, Rob Manning, Louis Agresta, Greg Oppedisano, Russell Brown, Ashavan Doyon, Tom Ganz, Hal Maclean, Stefan Happ, Stephen S. Greer, Rone Barton, and Tim Hitchcock
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Systems-Neutral Tools for Every Game Master GM Gems: A Tome of Game Master Inspiration is filled with a wealth of information and ideas to empower every aspect of your game. Never run boring, vanilla games and never be caught flat-footed! Inspiration and Perspiration This 64-page collection of tricks and tips is systems-neutral, so you can play it with any role playing game you choose. GM Gems is written by veteran Game Masters and some of today’s best known RPG designers, and includes:
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The chase is on as the heroes follow the villains from a hidden dock below a ruined warehouse. Flooded tunnels connecting the sewers to the hideout of one of the city’s violent gangs hide many secrets. Braving the dark unknown, the heroes begin to follow The Blood Stained Trail.
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When a clan of masked monks ambushes an illicit exchange in a dilapidated dockside warehouse, their onslaught hurls the heroes into a chaotic, explosion-rent fracas. Thrust into one fast-paced, deadly clash after another, they slowly piece together the truth: apocalypse threatens, and only they can stop it!
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A gentle keen is the first sound you hear as this plaintive creature steps from the shadows and slides towards you. Exuding melancholy from its expressively sorrowful eyes, its call causes your heart to wrench with ageless pain. Dressed in the tattered remains of clothing from its past life, the rags cling to the rot twisted flesh on its deteriorating frame. Your nostrils are assailed by an earthy scent that hints of the recently left grave.
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This special tournament module was used for the Third Annual Dungeon Crawl Classics Open Tournament at Gen Con Indy 2006. It includes the official tournament scoring system, pregenerated characters, and illustrated player handouts. The adventurers seek the ruined palace occasionally glimpsed deep within the forbidding Achsfel Wastes. Within, they discover evidence of the palace’s builders, the tortoise-like falsoom, and begin to piece together why it was built.
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In the wintery peaks of the Ironstorm Mountain, greed and old evils have fought for domination.
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The headwaters of the Hendata de Danne river -- or “the Heart of the Danne” -- can be traced to a series of ice caves in the slowly melting glaciers of the Saint’s Blood Mountains. It is in those ice caves that the curse of the barrens originates. This mysterious curse has poisoned the waters of the Danne and driven two barbarian tribes to war. The only way to stop the war and end the curse of the barrens is to travel to the Heart of the Danne in search of a lost fertility idol...
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