Nicolas Logue

Razor Coast

Under the heat of the salted sun, along a pirate-riddled coast bloated fat with forgotten riches and forbidden secrets, the subjugation of the native tribes awakens long banished horrors. Horrors whose deadly plans threaten not only Port Shaw -- the corrupt fingerhold of a distant and decadent civilization -- but existence, itself. A sea of blood caresses the savage shore of the Razor.

Pathfinder Adventure Path #26: The Sixfold Trial (Council of Thieves 2 of 6)

The Play's the Thing

To banish the monstrous shadows that stalk Westcrown by night, the PCs go undercover, joining the city’s chaotic theatrical community in an elaborate plot to infiltrate the estate of the decadent lord-mayor. Yet theater life turns deadly when they become players in a spectacle no actor has ever survived. Can the PCs endure their debut performance in a city where an actor’s first big hit is often his last?

Kobold Ecologies

Dozen Ecologies
What makes a monster tick? The right story and a few new tricks that your players will never expect!

This set of all-new and revised Ecology articles from Kobold Quarterly magazine compiles a dozen creatures with rich backgrounds, lore, and diagrams - all in one place to make it easy to find the details you need to inspire your next adventure - or your next campaign!

Pathfinder Society Scenario #5: Mists of Mwangi

Pathfinder Lugizar Trantos recently returned from the Mwangi Expanse with haunted eyes and a pack full of strange idols. Absalom's famed Blakros Museum purchased his pieces and Lugizar vanished. The strange monkey idols he pulled from the misty jungles of Mwangi carry with them a fell curse, and now their power has laid claim to the museum. Can the Pathfinder Society uncover the source of the curse in time, or will the Blackros Museum be forever lost to the mists of Mwangi?

Guide to Pathfinder Society Organized Play

Welcome to the Guide to Pathfinder Society Organized Play! Within these pages you will find everything you need to bring your very own Pathfinder character to life. Whether you are new to the 3.5 edition of the world’s most popular roleplaying game, or a veteran of pen & paper roleplaying games, the answers to your questions about Pathfinder Society Organized Play are right here!

Dragon Magazine #364

Open Design #5: Blood of the Gorgon

Men always seek the blood of monsters. Some spill it to avenge their massacred families. Others swim through an ocean of gore to find treasures worth the envy of kings. A few know blood can be a priceless treasure in and of itself.

 

Kobold Quarterly #5

Improving You Improvisation - Nicolas Logue
Unique Altars - Phillip Larwood
The Kobold Ghetto - Wolfgang Baur

Kobold-in-Chief Wolfgang Baur
Advertising & Sales Ed Healy

Indulgence: Mysteries of the Razor Sea

Unspeakable terrors and rancorous gods hold sway over the turbulent waves of the sea. The Razor Coast swallows ships and souls by the thousand, and terrible secrets the oceans keep haunt the dreams of every salty mariner who plies their waves. This PDF kicks off with The Tale of The Seabear, a 1st level adventure of survival horror aboard a mysterious ghost ship cursed by dark gods. The Tale of the Seabear is the perfect opener for any campaign of mystery, horror and adventure on the high seas, and a great way to ensorcel your PCs into the murky evil of Dark Vistas #1: Razor Coast.

Indulgence: Still Waters

Blacksink Marsh has always had an ill reputation. The thorns that grow there are poisonous, beasts and changed things rove the waters, lurking in wait for foolish travelers, and the twisted descendants of an accursed tribe hunt beneath the dark canopy of black willow trees. Explorers tell of strange crumbling buildings suddenly happened upon at dusk and vanishing with the last red rays of the sun, and gators who walk on two legs and drown men from a far with a mere glance. Something has risen from the mire and walked clumsily onto the lands of men.

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