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n the second I-Zine issue, we take a look at four of the most dangerous criminals in the G.L.U. (Great Lakes Union). Each of these seedy Narrator Characters comes with a complete back story and plenty of hooks for Narrators looking to provide some interesting (and surprising) antagonists to pit against the heroes.
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B. Matthew Conklin III and Patrick Smith joined us to talk about Interface-Zero, the True20 cyberpunk setting from RDP. It all started on the top of a publisher’s wish-list. There were times when we wondered if I-Z would ever see the light of day. Now it’s here, and it rocketh!
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Welcome to I-Zine, your interface to all things Interface-Zero. In the coming months we hope to give you a virtual tour of the world to come in 2088. The world is a big place and we plan on exploring every nook and cranny.
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February 2088: RDP (a subsidiary of Sanjan Tempe Warner Group, NYSE: STW) announces the commencement of the 80th anniversary of the groundbreaking True20 cyberpunk setting: Interface-Zero. This May, they will reissue the setting’s original text as recently unearthed amid the ruins of Old Oakland, California. Within the media, players and Narrators will find: new roles, cybernetic systems, and virtual reality-bending rules presented in bleeding edge, HD True20.
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Sat, Jun 28 2008 - 23:00 | Tim Hitchcock, Ted Reed, Rob Manning, Phil Larwood, Louis Agresta, Greg Ragland, Greg Oppedisano, Dave Hall, Brendan Victorson, B. Matthew Conklin III, and Adam Daigle
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Sidetrek Adventure Weekly Presents: The Trodoon Gate Saga throws the characters into an action-packed encounter designed to electrify your game. When a clan of masked monks ambushes an illicit exchange in a dilapidated dockside warehouse, their onslaught hurls the heroes into a chaotic, explosion-rent fracas. Thrust into one fast-paced, deadly clash after another, they slowly piece together the truth: apocalypse threatens, and only they can stop it!
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“Life is a meaningless torture only made bearable when enjoying the misery of others. If you are too blind or weak to accept this... Dear brother... My king... We will use your own suffering to prove it.” - Salena Valanas on the eve of civil war
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Hot on the heels of Nyaiss, Vav and Marrowgnasher our heroes find themselves facing a determined group of orc demolition “cleaners” tasked with collapsing the Ghost Dog’s Den and sealing off any pursuit. All is not well in the abandoned dog’s den however as the adventurers and the cleaners find the walls riddled with slime covered holes. Something has driven off the Ghost Dogs will our heroes survive the Bloody Dog’s Den? Each Sidetrek Adventure Weekly episode throws characters into an action-packed encounter designed to electrify your game.
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Mon, Feb 11 2008 - 00:00 | John E. Ling Jr., B. Matthew Conklin III, Liz Courts, Phil Larwood, Patrick Smith, Greg Ragland, Dave Hall, Adam Daigle, Craig Shackleton, Ed Healy, Rob Manning, Louis Agresta, Greg Oppedisano, Russell Brown, Ashavan Doyon, Tom Ganz, Hal Maclean, Stefan Happ, Stephen S. Greer, Rone Barton, and Tim Hitchcock
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Systems-Neutral Tools for Every Game Master GM Gems: A Tome of Game Master Inspiration is filled with a wealth of information and ideas to empower every aspect of your game. Never run boring, vanilla games and never be caught flat-footed! Inspiration and Perspiration This 64-page collection of tricks and tips is systems-neutral, so you can play it with any role playing game you choose. GM Gems is written by veteran Game Masters and some of today’s best known RPG designers, and includes:
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Prisoner of Castle Perilous - Stephen S. Greer
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In the wintery peaks of the Ironstorm Mountain, greed and old evils have fought for domination.
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